#166404
tcahuzak
Participant

    football said:

    I’m in queue atm. so can’t test, but I think this will work (source macros from 2018):
    /target Dire Condor
    /run SetRaidTarget(“target”, 8)
    Changing 0-8 should change the Raid icons.
    Maybe /run has to be /cast
    Or you can go to keybinds and set the binds to select keys according to google ::smile:

    Whow thank you! You brought me in the right direction :)

    Well your macro suggestion is good but I found an improvement, almost same as Dugi Guide is doing. Your method is indeed target & mark but when I hit/spam the button again it keeps toggle on/of skull mark, wich is annoying when you need a specific target within group of mobs with the same name (example: Ghoul Spreaders).

    So this is what I’m using now:

    /target <name of target>
    /run SetRaidTarget(“target”,0)
    /run SetRaidTarget(“target”,8)

    My example / situation to find & mark the Dire Condors in Redrigde mountains

    /target Dire Condor
    /run SetRaidTarget(“target”,0)
    /run SetRaidTarget(“target”,8)

    Then I drag&drop the macro into my skillbar, keybind it then I spam the keybind :p

    Next step and I hope someone knows :p

    Let’s function it like “cycle through specific target” like Dugi Guide feature also has!

    Atm with the current macro: I do target & mark but it doesn’t goes well / perfect. It only target & mark targets within your sign or and you need to de-select (click-off target) to spam the macro for the new target (same unit).

    Any suggestions or improvements for this macro?

    * I’ve tried /targetenemy and it works like cycle through target (TAB function) but that var won’t work if you want to be specific like “Dire condor”