#166404
tcahuzak
Participant

football said:

I’m in queue atm. so can’t test, but I think this will work (source macros from 2018):
/target Dire Condor
/run SetRaidTarget(“target”, 8)
Changing 0-8 should change the Raid icons.
Maybe /run has to be /cast
Or you can go to keybinds and set the binds to select keys according to google ::smile:

Whow thank you! You brought me in the right direction :)

Well your macro suggestion is good but I found an improvement, almost same as Dugi Guide is doing. Your method is indeed target & mark but when I hit/spam the button again it keeps toggle on/of skull mark, wich is annoying when you need a specific target within group of mobs with the same name (example: Ghoul Spreaders).

So this is what I’m using now:

/target <name of target>
/run SetRaidTarget(“target”,0)
/run SetRaidTarget(“target”,8)

My example / situation to find & mark the Dire Condors in Redrigde mountains

/target Dire Condor
/run SetRaidTarget(“target”,0)
/run SetRaidTarget(“target”,8)

Then I drag&drop the macro into my skillbar, keybind it then I spam the keybind :p

Next step and I hope someone knows :p

Let’s function it like “cycle through specific target” like Dugi Guide feature also has!

Atm with the current macro: I do target & mark but it doesn’t goes well / perfect. It only target & mark targets within your sign or and you need to de-select (click-off target) to spam the macro for the new target (same unit).

Any suggestions or improvements for this macro?

* I’ve tried /targetenemy and it works like cycle through target (TAB function) but that var won’t work if you want to be specific like “Dire condor”