Viewing 5 posts - 16 through 20 (of 20 total)
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    Posts
  • #165863
    Dugi
    Keymaster

      I can replicate issue with FPS when waypoint is inside instance or scenario, or when Dungeon guides are loaded. We’re fixing this asap. 

      #165872
      Elvundil
      Participant

        Hello I have this error that appears and comes in a loop with 8.743

        Message: InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: attempt to call global 'Model_OnUpdate' (a nil value)

        Time: Wed Jun 26 09:05:37 2019

        Count: 1201

        Stack: InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: attempt to call global 'Model_OnUpdate' (a nil value)

        InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: in function <InterfaceAddOnsDugisGuideViewerZModelViewer.lua:532>



        Locals: self = DugisGuideViewer_ModelViewer {

        0 = <userdata>

        scrollRight = DugisGuideViewer_ModelViewer_ScrollRight {

        }

        scrollTitle = DugisGuideViewer_ModelViewer_Title {

        }

        model = DugisGuideViewer_ModelViewer_Model {

        }

        scrollLeft = DugisGuideViewer_ModelViewer_ScrollLeft {

        }

        close = DugisGuideViewer_ModelViewer_Close {

        }

        }

        elapsedTime = 0.009000

        (*temporary) = nil

        (*temporary) = DugisGuideViewer_ModelViewer_Model {

        0 = <userdata>

        OnEnter = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:257

        modelId = "143381"

        defaultRotation = 0.610000

        OnMouseUp = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:222

        minZoom = 0

        PostMouseUp = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:214

        posX = 0

        OnMouseDown = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:234

        mouseDown = false

        OnUpdate = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:105

        posY = 0

        onMouseUpFunc = <function> defined @InterfaceSharedXMLModelFrames.lua:35

        ResetModel = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:177

        OnMouseWheel = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:246

        OnLoad = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:68

        OnHide = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:268

        controlFrame = DugisGuideViewer_ModelViewer_ModelControlFrame {

        }

        maxZoom = 0.700000

        OnEvent = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:83

        rotation = 0.610000

        PostMouseDown = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:218

        title = DugisGuideViewer_ModelViewer_Model_Title {

        }

        OnLeave = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:261

        Init = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:80

        StopPanning = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:207

        StartPanning = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:185

        UpdateRotation = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:87

        }

        (*temporary) = 0.009000

        (*temporary) = "attempt to call global 'Model_OnUpdate' (a nil value)"


        #165878
        Dugi
        Keymaster
          titimp16 said:
          Hello I have this error that appears and comes in a loop with 8.743
          Can you check in the game’s addon menu that you have updated to latest version, if not you will need to fix the installer install path

          go to dugi installer settings  > click on auto detect path > reinstall 

          #165883
          Elvundil
          Participant

            my problem and fixed I had not the good version thank you very
            much (and it seemed to be the case for a while amazing that I did not
            have any trouble before)

            #165896
            windara
            Participant
              I see Dugi’s post above saying you are working on FPS.
              Today I spent a couple hours trying to figure out why since Tuesday’s patch, my framerate was periodically dropping to 1 … yeah, 1. Fun. But anyway, after trying all the Blizzard recommended testing, and updating my video driver, I decided to unload all addons. Presto, FPS became normal.
              So I loaded only Dugi guides, and presto, FPS dropped to 1 again. Tried this maybe 3 times and FPS dropped every time Dugi was reloaded.
              So then I updated to 8.745, and the problem now appears to be fixed. Hopefully this was a result of your working on it as mentioned above.
              If problem returns, I’ll report back.
            Viewing 5 posts - 16 through 20 (of 20 total)
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