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Here is the error message. I can recreate this with any toon immediately after leveling up. Reloading fixes the issue until I level up again.Message: Interface/FrameXML/EditModeSystemTemplates.lua:631: attempt to perform arithmetic on local ‘offsetY’ (a nil value)
Time: Sun Nov 27 12:43:47 2022
Count: 3
Stack: Interface/FrameXML/EditModeSystemTemplates.lua:631: attempt to perform arithmetic on local ‘offsetY’ (a nil value)
[string “@Interface/FrameXML/EditModeSystemTemplates.lua”]:631: in function `GetBottomAnchoredHeight’
[string “@Interface/FrameXML/EditModeUtil.lua”]:40: in function `GetBottomActionBarHeight’
[string “@Interface/FrameXML/UIParent.lua”]:3083: in function `UIParentManageFramePositions’
[string “@Interface/FrameXML/UIParent.lua”]:2570: in function <Interface/FrameXML/UIParent.lua:2557>
[string “=[C]”]: in function `SetAttribute’
[string “@Interface/FrameXML/UIParent.lua”]:3113: in function `UIParent_ManageFramePositions’
[string “@Interface/FrameXML/EditModeManager.lua”]:640: in function `UpdateBottomActionBarPositions’
[string “@Interface/FrameXML/EditModeManager.lua”]:554: in function `UpdateActionBarLayout’
[string “@Interface/FrameXML/EditModeSystemTemplates.lua”]:655: in function `UpdateGridLayout’
[string “@Interface/FrameXML/StanceBar.lua”]:73: in function `UpdateState’
[string “@Interface/FrameXML/StanceBar.lua”]:12: in function <Interface/FrameXML/StanceBar.lua:10>
[string “=[C]”]: ?Locals: self = MultiBarBottomLeft {
0 = <userdata>
buttonPadding = 2
UpdateSystemSettingAlwaysShowButtons = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:772
UpdateMagnetismRegistration = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:506
GetSnapOffsets = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:411
UpdateFrameStrata = <function> defined @Interface/FrameXML/ActionBar.lua:194
UpdateButtonArt = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:669
IsFrameAnchoredToMe = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:469
buttonTemplate = “MultiBar1ButtonTemplate”
ShowBase = <function> defined =[C]:-1
IsShown = <function> defined @Interface/FrameXML/ActionBar.lua:286
GetSelectionOffset = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:363
ResetToDefaultPosition = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:148
RefreshButtonArt = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:662
GetScaledSelectionSides = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:355
SelectSystem = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:534
buttonArtDirty = false
GetFrameMagneticEligibility = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:489
AddLayoutChildren = <function> defined @Interface/SharedXML/LayoutFrame.lua:48
IsBelowFrame = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:322
UpdateSystemSettingIconSize = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:714
SetScaleBase = <function> defined =[C]:-1
HasActiveChanges = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:244
GetScaledCenter = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:348
DoesSettingDisplayValueEqual = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:268
Layout = <function> defined @Interface/SharedXML/LayoutFrame.lua:333
settingDisplayInfoMap = <table> {
}
addSystemIndexToName = true
IsLayoutFrame = <function> defined @Interface/SharedXML/LayoutFrame.lua:36
DoesSettingValueEqual = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:263
MarkDirty = <function> defined @Interface/SharedXML/LayoutFrame.lua:90
ShouldResetSettingsDialogAnchors = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:91
dirtySettings = <table> {
}
UpdateGridLayout = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:648
IsToTheLeftOfFrame = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:304
GetSettingsDialogAnchor = <funcI had this same issue. Download the retail zip file and move all the files into the addons/dugi folder (overwriting the existing files). For some reason the dugi installer is not recognizing the retail install path.
This happens when you level as well. I get a null reference error. Ill grab a screenshot of it tomorrow.
On the horde side the location for Lok Orcbane is way off. Should be 40, 80. He is in a tent all by himself way in the back up the Razormane encampment. The current guide has him listed near the road.
November 3, 2019 at 4:59 pm in reply to: Is in the Dugi Guide a grind step included which say you must level up before take the next Quest? #167188This is a bit unrealistic i think as it would need to include a step before every quest to check level. If you are following the guide (for the most part) you should be at the level needed to accept the quests(s). The only exception to this would be the starting zones and/or the start of each guide.
Same for every shield, even though my protection mitigation is down on the priority list.
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