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  • in reply to: Dugi keeps crashing Retail 9.0152 #170055
    jemsmck
    Participant
      Here is the error message.  I can recreate this with any toon immediately after leveling up.  Reloading fixes the issue until I level up again.
      Message: Interface/FrameXML/EditModeSystemTemplates.lua:631: attempt to perform arithmetic on local ‘offsetY’ (a nil value)
      Time: Sun Nov 27 12:43:47 2022
      Count: 3
      Stack: Interface/FrameXML/EditModeSystemTemplates.lua:631: attempt to perform arithmetic on local ‘offsetY’ (a nil value)
      [string “@Interface/FrameXML/EditModeSystemTemplates.lua”]:631: in function `GetBottomAnchoredHeight’
      [string “@Interface/FrameXML/EditModeUtil.lua”]:40: in function `GetBottomActionBarHeight’
      [string “@Interface/FrameXML/UIParent.lua”]:3083: in function `UIParentManageFramePositions’
      [string “@Interface/FrameXML/UIParent.lua”]:2570: in function <Interface/FrameXML/UIParent.lua:2557>
      [string “=[C]”]: in function `SetAttribute’
      [string “@Interface/FrameXML/UIParent.lua”]:3113: in function `UIParent_ManageFramePositions’
      [string “@Interface/FrameXML/EditModeManager.lua”]:640: in function `UpdateBottomActionBarPositions’
      [string “@Interface/FrameXML/EditModeManager.lua”]:554: in function `UpdateActionBarLayout’
      [string “@Interface/FrameXML/EditModeSystemTemplates.lua”]:655: in function `UpdateGridLayout’
      [string “@Interface/FrameXML/StanceBar.lua”]:73: in function `UpdateState’
      [string “@Interface/FrameXML/StanceBar.lua”]:12: in function <Interface/FrameXML/StanceBar.lua:10>
      [string “=[C]”]: ?

      Locals: self = MultiBarBottomLeft {
       0 = <userdata>
       buttonPadding = 2
       UpdateSystemSettingAlwaysShowButtons = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:772
       UpdateMagnetismRegistration = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:506
       GetSnapOffsets = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:411
       UpdateFrameStrata = <function> defined @Interface/FrameXML/ActionBar.lua:194
       UpdateButtonArt = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:669
       IsFrameAnchoredToMe = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:469
       buttonTemplate = “MultiBar1ButtonTemplate”
       ShowBase = <function> defined =[C]:-1
       IsShown = <function> defined @Interface/FrameXML/ActionBar.lua:286
       GetSelectionOffset = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:363
       ResetToDefaultPosition = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:148
       RefreshButtonArt = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:662
       GetScaledSelectionSides = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:355
       SelectSystem = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:534
       buttonArtDirty = false
       GetFrameMagneticEligibility = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:489
       AddLayoutChildren = <function> defined @Interface/SharedXML/LayoutFrame.lua:48
       IsBelowFrame = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:322
       UpdateSystemSettingIconSize = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:714
       SetScaleBase = <function> defined =[C]:-1
       HasActiveChanges = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:244
       GetScaledCenter = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:348
       DoesSettingDisplayValueEqual = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:268
       Layout = <function> defined @Interface/SharedXML/LayoutFrame.lua:333
       settingDisplayInfoMap = <table> {
       }
       addSystemIndexToName = true
       IsLayoutFrame = <function> defined @Interface/SharedXML/LayoutFrame.lua:36
       DoesSettingValueEqual = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:263
       MarkDirty = <function> defined @Interface/SharedXML/LayoutFrame.lua:90
       ShouldResetSettingsDialogAnchors = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:91
       dirtySettings = <table> {
       }
       UpdateGridLayout = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:648
       IsToTheLeftOfFrame = <function> defined @Interface/FrameXML/EditModeSystemTemplates.lua:304
       GetSettingsDialogAnchor = <func

      in reply to: Only 3 zones to choose from #170051
      jemsmck
      Participant

        I had this same issue.  Download the retail zip file and move all the files into the addons/dugi folder (overwriting the existing files).  For some reason the dugi installer is not recognizing the retail install path.  

        in reply to: Dugi keeps crashing Retail 9.0152 #170050
        jemsmck
        Participant

          This happens when you level as well.  I get a null reference error.  Ill grab a screenshot of it tomorrow.

          in reply to: Missing NPC locations – Classic – Master Thread #167189
          jemsmck
          Participant

            On the horde side the location for Lok Orcbane is way off.  Should be 40, 80.  He is in a tent all by himself way in the back up the Razormane encampment.  The current guide has him listed near the road.

            jemsmck
            Participant

              This is a bit unrealistic i think as it would need to include a step before every quest to check level.  If you are following the guide (for the most part) you should be at the level needed to accept the quests(s).  The only exception to this would be the starting zones and/or the start of each guide.

              in reply to: Gear Advisor weirdness for Warrior WoW Classic #167187
              jemsmck
              Participant

                Same for every shield, even though my protection mitigation is down on the priority list.

              Viewing 6 posts - 1 through 6 (of 6 total)