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Thanks for the fix.Hey Duigi,Whoever is doing your QA testing has messed up twice in the last two patches.June 16, 2019 at 1:55 pm in reply to: I’m not happy with any of the 6 fps that i am getting. #165766
Latest update (8.733) seems to have fixed my problem. I hope the data I provided was helpful. Thanks
Latest update seems to have fixed my problem. I hope the data I provided was helpful. Thanks
Latest update seems to have fixed my problem. I hope the data I provided was helpful. Thanks
Latest update seems to have fixed my problem. I hope the data I provided was helpful. Thanks
This LUA errors happened when I accepted a quest:Message: …ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: script ran too long
Time: Fri Jun 14 11:55:16 2019
Count: 1
Stack: …ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: script ran too long
…ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: in function <…ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:369>
(tail call): ?
(tail call): ?
InterfaceAddOnsDugisGuideViewerZarrow.lua:2493: in function `OnMapChangeUpdateGPSArrow’
InterfaceAddOnsDugisGuideViewerZarrow.lua:2695: in function `WaypointsChanged’
InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>Locals: self = <table> {
mapData = <table> {
}
mapName2MapIds = <table> {
}
GetAllMapIDs = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:325
UpdateCurrentPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:254
callbacks = <table> {
}
GetPlayerZone = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:531
transforms = <table> {
}
GetLocalizedMap = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:309
eventFrame = <unnamed> {
}
updateTimerActive = true
GetPlayerZonePosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:540
GetPlayerWorldPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:519
GetZoneDistance = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:464
GetUnitWorldPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:507
GetWorldCoordinatesFromZone = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:337
GetWorldDistance = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:450
GetWorldCoordinatesFromAzerothWorldMap = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:352
RegisterCallback = <function> defined @InterfaceAddOnsCanIMogItLibsCallbackHandler-1.0CallbackHandler-1.0.lua:90
worldMapData = <table> {
}
GetZoneSize = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:316
UnregisterCallback = <function> defined @InterfaceAddOnsCanIMogItLibsCallbackHandler-1.0CallbackHandler-1.0.lua:153
GetZoneCoordinatesFromWorld = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:369
TranslateZoneCoordinates = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:427
GetWorldVector = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:484
GetAzerothWorldMapCoordinatesFromWorld = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:388
}
x = 943.574791
y = -1006.011419
zone = 1164
allowOutOfBounds = true
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = “script ran too long”
mapData = <table> {
1 = <table> {
}
2 = <table> {Can make the problem go away by resetting all way points. As soon
as you hand in a quest FPS problem is back with the following LUA
errors:Message: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
Time: Fri Jun 14 11:40:58 2019
Count: 1
Stack: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
InterfaceAddOnsDugisGuideViewerZLFG.lua:44: in function `GetLFD’
InterfaceAddOnsDugisGuideViewerZarrow.lua:2415: in function `GetFirstWaypointLFGDestination’
InterfaceAddOnsDugisGuideViewerZarrow.lua:1455: in function <InterfaceAddOnsDugisGuideViewerZarrow.lua:1454>
InterfaceAddOnsDugisGuideViewerZarrow.lua:2686: in function `WaypointsChanged’
InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>Locals: self = <table> {
TranslateWorldMapPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:271
tIndexOfFirst = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:154
UpdateNotificationsMarkVisibility = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1224
ListContains = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:957
ClearGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:216
CreateSettingsTree = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3814
SetQuestText = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5321
IsQuestAccepted = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5763
DeclineShareInvitation = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:7756
Skip = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:4354
GetCurrentMapZone_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:2229
BACKGRND_PATH = “InterfaceDialogFrameUI-DialogBox-Background”
QUEST_COMPLETE = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5484
RefreshReplacedTags = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5050
DisplayViewTabInThread = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:3830
GetZoneIdByName = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:502
OnGearFinderSettingsChanged = <function> defined @InterfaceAddOnsDugisGuideViewerZGearFinder.lua:1648
RegisterModule = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:150
SmartSetTargetOnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3865
PrintTable = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1147
CompleteOnZoneCheck = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:6737
LargeFrameBorderDropdown_OnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4242
IsModuleLoaded = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:366
DebugPrint = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:292
SetupWorldQuestButton_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZQuestPOI.lua:334
BeforeCombatStart = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:6870
db = <table> {
}
UpdateSettingsCheckbox = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:2065
GetFirstPFromCurrentGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZProfessions.lua:64
IsModelDataOn = <function> defined @InterfaceAddOnsDugisGuideViewerZModelViewer.lua:618
tags = <table> {
}
SetDB = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4323
GetQuestLogIndexByQID = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5755
DebugFormat = <function> defined @InterfaceAddOnsDugisGuideViewerZDebug.lua:33
specializaton = 1
QUEST_TURNED_IN = <Hope this points you in the right direction.
Can make the problem go away by resetting all way points. As soon as you hand in a quest FPS problem is back with the following LUA errors:Message: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
Time: Fri Jun 14 11:40:58 2019
Count: 1
Stack: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
InterfaceAddOnsDugisGuideViewerZLFG.lua:44: in function `GetLFD’
InterfaceAddOnsDugisGuideViewerZarrow.lua:2415: in function `GetFirstWaypointLFGDestination’
InterfaceAddOnsDugisGuideViewerZarrow.lua:1455: in function <InterfaceAddOnsDugisGuideViewerZarrow.lua:1454>
InterfaceAddOnsDugisGuideViewerZarrow.lua:2686: in function `WaypointsChanged’
InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>Locals: self = <table> {
TranslateWorldMapPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:271
tIndexOfFirst = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:154
UpdateNotificationsMarkVisibility = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1224
ListContains = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:957
ClearGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:216
CreateSettingsTree = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3814
SetQuestText = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5321
IsQuestAccepted = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5763
DeclineShareInvitation = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:7756
Skip = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:4354
GetCurrentMapZone_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:2229
BACKGRND_PATH = “InterfaceDialogFrameUI-DialogBox-Background”
QUEST_COMPLETE = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5484
RefreshReplacedTags = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5050
DisplayViewTabInThread = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:3830
GetZoneIdByName = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:502
OnGearFinderSettingsChanged = <function> defined @InterfaceAddOnsDugisGuideViewerZGearFinder.lua:1648
RegisterModule = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:150
SmartSetTargetOnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3865
PrintTable = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1147
CompleteOnZoneCheck = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:6737
LargeFrameBorderDropdown_OnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4242
IsModuleLoaded = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:366
DebugPrint = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:292
SetupWorldQuestButton_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZQuestPOI.lua:334
BeforeCombatStart = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:6870
db = <table> {
}
UpdateSettingsCheckbox = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:2065
GetFirstPFromCurrentGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZProfessions.lua:64
IsModelDataOn = <function> defined @InterfaceAddOnsDugisGuideViewerZModelViewer.lua:618
tags = <table> {
}
SetDB = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4323
GetQuestLogIndexByQID = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5755
DebugFormat = <function> defined @InterfaceAddOnsDugisGuideViewerZDebug.lua:33
specializaton = 1
QUEST_TURNED_IN = <Hope this points you in the right direction.This issue has been going on for days. Right now Dugi Guides is totally
unusable and there is no telling how long before they will fix it. How
about providing the previous version that still works so that we can
manually install it and actually use the product we paid for???This issue has been going on for days. Right now Dugi Guides is totally unusable and there is no telling how long before they will fix it. How about providing the previous version that still works so that we can manually install it and actually use the product we paid for???
As soon as you load a leveling guide the FPS goes to LaLa Land. I have 32GB of RAM
I am also having this problem. I am not running any gathering routes. Just running the BFA leveling guide on the horde side.
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