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Viewing 12 posts - 1 through 12 (of 12 total)
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  • in reply to: unable to load leveling guide #165825
    revcflo
    Participant
      Thanks for the fix.
      Hey Duigi,
      Whoever is doing your QA testing has messed up twice in the last two patches.
      revcflo
      Participant

        Latest update (8.733) seems to have fixed my problem.  I hope the data I provided was helpful.  Thanks

        in reply to: Lagging #165765
        revcflo
        Participant

          Latest update seems to have fixed my problem.  I hope the data I provided was helpful.  Thanks

          in reply to: Since update, FPS drop really bad. #165764
          revcflo
          Participant

            Latest update seems to have fixed my problem.  I hope the data I provided was helpful.  Thanks

            in reply to: FPS Problem Data #165763
            revcflo
            Participant

              Latest update seems to have fixed my problem.  I hope the data I provided was helpful.  Thanks

              in reply to: FPS Problem Data #165745
              revcflo
              Participant
                This LUA errors happened when I accepted a quest:
                Message: …ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: script ran too long
                Time: Fri Jun 14 11:55:16 2019
                Count: 1
                Stack: …ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: script ran too long
                …ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: in function <…ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:369>
                (tail call): ?
                (tail call): ?
                InterfaceAddOnsDugisGuideViewerZarrow.lua:2493: in function `OnMapChangeUpdateGPSArrow’
                InterfaceAddOnsDugisGuideViewerZarrow.lua:2695: in function `WaypointsChanged’
                InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
                InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
                InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>

                Locals: self = <table> {
                 mapData = <table> {
                 }
                 mapName2MapIds = <table> {
                 }
                 GetAllMapIDs = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:325
                 UpdateCurrentPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:254
                 callbacks = <table> {
                 }
                 GetPlayerZone = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:531
                 transforms = <table> {
                 }
                 GetLocalizedMap = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:309
                 eventFrame = <unnamed> {
                 }
                 updateTimerActive = true
                 GetPlayerZonePosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:540
                 GetPlayerWorldPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:519
                 GetZoneDistance = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:464
                 GetUnitWorldPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:507
                 GetWorldCoordinatesFromZone = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:337
                 GetWorldDistance = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:450
                 GetWorldCoordinatesFromAzerothWorldMap = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:352
                 RegisterCallback = <function> defined @InterfaceAddOnsCanIMogItLibsCallbackHandler-1.0CallbackHandler-1.0.lua:90
                 worldMapData = <table> {
                 }
                 GetZoneSize = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:316
                 UnregisterCallback = <function> defined @InterfaceAddOnsCanIMogItLibsCallbackHandler-1.0CallbackHandler-1.0.lua:153
                 GetZoneCoordinatesFromWorld = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:369
                 TranslateZoneCoordinates = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:427
                 GetWorldVector = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:484
                 GetAzerothWorldMapCoordinatesFromWorld = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:388
                }
                x = 943.574791
                y = -1006.011419
                zone = 1164
                allowOutOfBounds = true
                (*temporary) = nil
                (*temporary) = nil
                (*temporary) = nil
                (*temporary) = nil
                (*temporary) = nil
                (*temporary) = nil
                (*temporary) = nil
                (*temporary) = “script ran too long”
                mapData = <table> {
                 1 = <table> {
                 }
                 2 = <table> {

                in reply to: Since update, FPS drop really bad. #165744
                revcflo
                Participant
                  Can make the problem go away by resetting all way points.  As soon
                  as you hand in a quest FPS problem is back with the following LUA
                  errors:
                  Message: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
                  Time: Fri Jun 14 11:40:58 2019
                  Count: 1
                  Stack: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
                  InterfaceAddOnsDugisGuideViewerZLFG.lua:44: in function `GetLFD’
                  InterfaceAddOnsDugisGuideViewerZarrow.lua:2415: in function `GetFirstWaypointLFGDestination’
                  InterfaceAddOnsDugisGuideViewerZarrow.lua:1455: in function <InterfaceAddOnsDugisGuideViewerZarrow.lua:1454>
                  InterfaceAddOnsDugisGuideViewerZarrow.lua:2686: in function `WaypointsChanged’
                  InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
                  InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
                  InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>

                  Locals: self = <table> {
                   TranslateWorldMapPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:271
                   tIndexOfFirst = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:154
                   UpdateNotificationsMarkVisibility = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1224
                   ListContains = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:957
                   ClearGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:216
                   CreateSettingsTree = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3814
                   SetQuestText = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5321
                   IsQuestAccepted = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5763
                   DeclineShareInvitation = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:7756
                   Skip = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:4354
                   GetCurrentMapZone_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:2229
                   BACKGRND_PATH = “InterfaceDialogFrameUI-DialogBox-Background”
                   QUEST_COMPLETE = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5484
                   RefreshReplacedTags = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5050
                   DisplayViewTabInThread = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:3830
                   GetZoneIdByName = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:502
                   OnGearFinderSettingsChanged = <function> defined @InterfaceAddOnsDugisGuideViewerZGearFinder.lua:1648
                   RegisterModule = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:150
                   SmartSetTargetOnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3865
                   PrintTable = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1147
                   CompleteOnZoneCheck = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:6737
                   LargeFrameBorderDropdown_OnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4242
                   IsModuleLoaded = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:366
                   DebugPrint = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:292
                   SetupWorldQuestButton_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZQuestPOI.lua:334
                   BeforeCombatStart = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:6870
                   db = <table> {
                   }
                   UpdateSettingsCheckbox = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:2065
                   GetFirstPFromCurrentGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZProfessions.lua:64
                   IsModelDataOn = <function> defined @InterfaceAddOnsDugisGuideViewerZModelViewer.lua:618
                   tags = <table> {
                   }
                   SetDB = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4323
                   GetQuestLogIndexByQID = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5755
                   DebugFormat = <function> defined @InterfaceAddOnsDugisGuideViewerZDebug.lua:33
                   specializaton = 1
                   QUEST_TURNED_IN = <

                  Hope this points you in the right direction.

                  in reply to: Lagging #165743
                  revcflo
                  Participant
                    Can make the problem go away by resetting all way points.  As soon as you hand in a quest FPS problem is back with the following LUA errors:
                    Message: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
                    Time: Fri Jun 14 11:40:58 2019
                    Count: 1
                    Stack: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
                    InterfaceAddOnsDugisGuideViewerZLFG.lua:44: in function `GetLFD’
                    InterfaceAddOnsDugisGuideViewerZarrow.lua:2415: in function `GetFirstWaypointLFGDestination’
                    InterfaceAddOnsDugisGuideViewerZarrow.lua:1455: in function <InterfaceAddOnsDugisGuideViewerZarrow.lua:1454>
                    InterfaceAddOnsDugisGuideViewerZarrow.lua:2686: in function `WaypointsChanged’
                    InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
                    InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
                    InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>

                    Locals: self = <table> {
                     TranslateWorldMapPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:271
                     tIndexOfFirst = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:154
                     UpdateNotificationsMarkVisibility = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1224
                     ListContains = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:957
                     ClearGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:216
                     CreateSettingsTree = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3814
                     SetQuestText = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5321
                     IsQuestAccepted = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5763
                     DeclineShareInvitation = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:7756
                     Skip = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:4354
                     GetCurrentMapZone_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:2229
                     BACKGRND_PATH = “InterfaceDialogFrameUI-DialogBox-Background”
                     QUEST_COMPLETE = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5484
                     RefreshReplacedTags = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5050
                     DisplayViewTabInThread = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:3830
                     GetZoneIdByName = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:502
                     OnGearFinderSettingsChanged = <function> defined @InterfaceAddOnsDugisGuideViewerZGearFinder.lua:1648
                     RegisterModule = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:150
                     SmartSetTargetOnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3865
                     PrintTable = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1147
                     CompleteOnZoneCheck = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:6737
                     LargeFrameBorderDropdown_OnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4242
                     IsModuleLoaded = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:366
                     DebugPrint = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:292
                     SetupWorldQuestButton_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZQuestPOI.lua:334
                     BeforeCombatStart = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:6870
                     db = <table> {
                     }
                     UpdateSettingsCheckbox = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:2065
                     GetFirstPFromCurrentGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZProfessions.lua:64
                     IsModelDataOn = <function> defined @InterfaceAddOnsDugisGuideViewerZModelViewer.lua:618
                     tags = <table> {
                     }
                     SetDB = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4323
                     GetQuestLogIndexByQID = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5755
                     DebugFormat = <function> defined @InterfaceAddOnsDugisGuideViewerZDebug.lua:33
                     specializaton = 1
                     QUEST_TURNED_IN = <

                    Hope this points you in the right direction.

                    in reply to: Since update, FPS drop really bad. #165741
                    revcflo
                    Participant

                      This issue has been going on for days.  Right now Dugi Guides is totally
                      unusable and there is no telling how long before they will fix it.  How
                      about providing the previous version that still works so that we can
                      manually install it and actually use the product we paid for???

                      in reply to: Lagging #165740
                      revcflo
                      Participant

                        This issue has been going on for days.  Right now Dugi Guides is totally unusable and there is no telling how long before they will fix it.  How about providing the previous version that still works so that we can manually install it and actually use the product we paid for???

                        in reply to: Since update, FPS drop really bad. #165733
                        revcflo
                        Participant

                          As soon as you load a leveling guide the FPS goes to LaLa Land.  I have 32GB of RAM

                          in reply to: Since update, FPS drop really bad. #165731
                          revcflo
                          Participant

                            I am also having this problem.  I am not running any gathering routes.  Just running the BFA leveling guide on the horde side.

                          Viewing 12 posts - 1 through 12 (of 12 total)